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How do you make a new item / geometry from a selection
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10-10-2015, 07:21 PM
Post: #1
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How do you make a new item / geometry from a selection
How do you make a new item / geometry from a selection. For example if you have a cube and you want the front of the cube to be a new geometry called 'front' ?. And remove the front of the cube.
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10-10-2015, 08:38 PM
(This post was last modified: 10-10-2015 08:39 PM by micheus.)
Post: #2
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RE: How do you make a new item / geometry from a selection
Hi wing_it_d3, welcome to our community.
![]() To make a new item from a geometry selection you can use (in Face mode [F]) the command Extract. That will not "open" a hole in the source object. Wings works with closed manifolds, so in order to get that effect you have two options depending on what you want to achieve: - Hole: it will open a hole in your geometry, but you cannot work in the inner side of it, because you will be only seeing the backfaces of the remaining faces of the object/mesh; - Intrude: it will allow you to define a thickness to the object and it will create the inner faces. Try yourself to understand the differences. ![]() ____ Obs: You can make this kind of question in the Interface & Usage session ok. I'm moving this one to there as soon as you answer it.
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10-10-2015, 08:55 PM
Post: #3
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RE: How do you make a new item / geometry from a selection
thank you.
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