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AutoUV shaders [updated: 05/13/2020]
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10-21-2016, 03:55 PM
(This post was last modified: 10-21-2016 04:00 PM by micheus.)
Post: #38
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RE: AutoUV shaders [updated: 10/29/2015]
(10-20-2016 09:02 PM)oort Wrote: Do they get added to the list of available ones by simply adding them to the folder?No. It's necessary to create the auv file - an "interface" between the GLSL code and Wings3D AutoUV feature. I'm going to try find a time to write a simple script about the process. But the "hard" thing is code the GLSL - I know just the basic and I still have been studying it once in a while. Quote:P.S. Micheus, I was going to try downloading the file you have listed in post #26 but even though I am logged in I cannot get the file. I get a message that I do not have permission. I have always had this problem when trying to view images posted in this way as well..Sorry about that oort. It shouldn't be a problem since you are logged. Unfortunately I have no idea about how to fix that. I added it to my Google driver where I was sharing the Shaders
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