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AutoUV shaders [updated: 05/13/2020]
10-25-2016, 01:26 PM
Post: #45
RE: AutoUV shaders [updated: 10/29/2015]
Micheus,
Thanks for trying. Too bad that it does not work in AutoUV. I have never created normal maps before. I wonder if there would be a lot of interest in this?

I guess that heightmaps are not possible for the same reason.

Would it be possible to create gloss maps?

Thanks,
oort
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Messages In This Thread
RE: AutoUV shaders - tkbd - 10-25-2015, 02:18 AM
RE: AutoUV shaders - micheus - 10-25-2015, 01:14 PM
RE: AutoUV shaders - dgud - 10-26-2015, 10:43 AM
RE: AutoUV shaders - micheus - 10-26-2015, 03:47 PM
RE: AutoUV shaders - dgud - 10-26-2015, 06:59 PM
RE: AutoUV shaders - tkbd - 10-27-2015, 12:59 PM
RE: AutoUV shaders - Nova - 10-27-2015, 09:21 PM
RE: AutoUV shaders - micheus - 10-28-2015, 12:46 AM
RE: AutoUV shaders [updated: 10/29/2015] - oort - 10-25-2016 01:26 PM
New texture shader: Image Mixer - micheus - 05-13-2020, 10:31 PM

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