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UV Mapping With Wings - Pagoda Productions Tutorial
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11-12-2015, 12:21 PM
Post: #2
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RE: UV Mapping With Wings - Pagoda Productions Tutorial
(11-12-2015 05:01 AM)ssmeier Wrote: I am able to follow the tutorial successfully until Step 25.He was talking about to move the AutoUV window, so you just need to click in the window title (the green bar) and while keeping the mouse button down drag it to move the window - he was making the object in the Geometry window visible since it was covered by the AutoUV window. To pan the camera in the Geometry window you must use the camera controls as you are used to, and to pan the view in the AutoUV window you can use the arrows keys. Quote:In Step 26, Pagoda's tutorial screen shot has light yellow and light gray squares as a background image in the AutoUV window.Yes, that is the way we see that today - I don't know if in the past Wings3D used it, since I started to use it in 2011 letters are in the background. It's only a reference for mapping, so don't worry about that. Quote:In Step 27, Pagoda's tutorial screen shot shows a different Draw Options dialog than what appears in Wings3D v1.5.3.yes, that is a really old version. The dialog changed and the options are all there and with new one. Quote:In Step 28, I cannot get the same results as in the Pagoda tutorial.You need to add other option to your Render layers list: Draw Faces
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UV Mapping With Wings - Pagoda Productions Tutorial - ssmeier - 11-12-2015, 05:01 AM
RE: UV Mapping With Wings - Pagoda Productions Tutorial - micheus - 11-12-2015 12:21 PM
RE: UV Mapping With Wings - Pagoda Productions Tutorial - ssmeier - 11-14-2015, 04:41 AM
RE: UV Mapping With Wings - Pagoda Productions Tutorial - ssmeier - 11-14-2015, 05:45 AM
RE: UV Mapping With Wings - Pagoda Productions Tutorial - micheus - 11-14-2015, 11:55 AM
RE: UV Mapping With Wings - Pagoda Productions Tutorial - digitaldavinci - 03-20-2019, 12:39 AM
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