Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Share Thread:
Reddit Facebook Twitter
[fixed] On OSX,Wings3d 2.0.2,AutoUV Marble Shader doesn't work.
12-27-2015, 02:40 AM
Post: #7
RE: [fixed] On OSX,Wings3d 2.0.2,AutoUV Marble Shader doesn't work.
Still the same error came out.
Quote:ERROR: 0:393: '-' does not operate on 'float' and 'int'
So, I change your code to "d = (d - float(int(d)));" wrapping by float()

Then, Psychedelic noise (and other noise shaders) are workng!!Biggrin
In OSX, it seems type of variable is strict.

Is it correct in this image result?


------
tkbd
Reply


Messages In This Thread
RE: [fixed] On OSX,Wings3d 2.0.2,AutoUV Marble Shader doesn't work. - tkbd - 12-27-2015 02:40 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)