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Twisted fantasy pendant [3dsmax to wings]
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01-18-2016, 06:28 PM
Post: #4
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RE: Twisted fantasy pendant [3dsmax to wings]
Ok. Something you never can forget is that Wings3D works with a manifold surface - it is always a closed object.
When you used Extract you create a object without thick - it's a two face object but without thick. Because of the manifold thing, Bridge works only to connect faces. That means you will need to set some thick to your objects. Select one side of each "hexagon" (the same side: inner or outter) and extrude it a little. Now you have faces to bridge. That will be a resource you can explore to translate operations made in other 3D softwares. In this video I translated other tutorial you will see this.
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| Messages In This Thread |
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Twisted fantasy pendant [3dsmax to wings] - cyseal - 01-18-2016, 05:47 PM
RE: Twisted fantasy pendant [3dsmax to wings] - micheus - 01-18-2016, 06:12 PM
RE: Twisted fantasy pendant [3dsmax to wings] - cyseal - 01-18-2016, 06:20 PM
RE: Twisted fantasy pendant [3dsmax to wings] - micheus - 01-18-2016 06:28 PM
RE: Twisted fantasy pendant [3dsmax to wings] - micheus - 01-18-2016, 07:11 PM
RE: Twisted fantasy pendant [3dsmax to wings] - cyseal - 01-18-2016, 07:44 PM
RE: Twisted fantasy pendant [3dsmax to wings] - micheus - 01-18-2016, 08:04 PM
RE: Twisted fantasy pendant [3dsmax to wings] - cyseal - 01-21-2016, 08:28 PM
RE: Twisted fantasy pendant [3dsmax to wings] - micheus - 01-21-2016, 08:49 PM
RE: Twisted fantasy pendant [3dsmax to wings] - cyseal - 01-21-2016, 08:59 PM
RE: Twisted fantasy pendant [3dsmax to wings] - micheus - 01-21-2016, 09:43 PM
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