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Twisted fantasy pendant [3dsmax to wings]
01-21-2016, 08:28 PM
Post: #8
RE: Twisted fantasy pendant [3dsmax to wings]
Some test with icosahedron with beveled vertices.
I used tighten and inflation of face loops and on entire mesh.
Vertex:Deform:Inflation could also be used instead of 3dsmax spherify.
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RE: Twisted fantasy pendant [3dsmax to wings] - cyseal - 01-21-2016 08:28 PM

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