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Resurrecting Wings...
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02-29-2016, 10:08 PM
Post: #13
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RE: Resurrecting Wings...
The biggest problem with Wings' developmental acceptance and adoption has been the fact that it was written in erlang. A language that simply doesn't have wide range appeal among the general internet populous -- or, at the very least, among the types of developers that would be interested in developing for Wings in their spare time.
On top of this, from what I understand (since I am no programmer) erlang is quite different from most other languages, which makes hobbyist adoption fairly difficult. I don't blame anyone, bjorn chose the language with which he was most comfortable and with which he thought would be best. Can't fault anyone for that. ![]() But, it has had long term ramifications. Your best bet, as a developer, is to try and port the Wings methodologies to something like Blender. |
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