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Fragmentarium implementation
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02-03-2016, 12:02 PM
Post: #1
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Fragmentarium implementation
Is it possible write in Wings similar raytracing engine.
It's built in C++, OpenGL/GLSL, and Qt 5. https://github.com/Syntopia/Fragmentarium http://blog.hvidtfeldts.net/index.php/ca...mentarium/ |
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