|
Rounded bevels...
|
|
02-23-2016, 05:29 PM
Post: #3
|
|||
|
|||
|
RE: Rounded bevels...
No, it is not only for cubes. It applies to any edge of any object. Below are two examples. The second one is a cylinder that beveled inversely first on the edges of its two caps and then on the new sharp edges that resulted.
There are three options in Blender's bevel producing: the bevel's size, the roundness amount and its being outwardly or inwardly looking. ![]()
|
|||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)





