|
UV Mapping Cylindrical Objects
|
|
03-06-2016, 07:55 PM
(This post was last modified: 03-06-2016 07:58 PM by some_yahoo.)
Post: #1
|
|||
|
|||
|
When I am unfolding cylindrical objects I frequently run into this situation.
the tops of my cylinder segments make uniform trapezoids and when I segment them for unfolding, they are all 22.5 degrees rotated from one another. I frequently want to map them all (or most of them) to a single spot on the UV map, so I'd like them to unwrap all to the same orientation, like /___\. it would be cool if I could - select one - (i) to get them all - right-click, "match orientation" to rotate them all to the same orientation, or... - right-click "overlay" to orient them the same and fix them to one another. I know this would be a headache if the user has selected some 3. 4. and 5 vertex faces, but maybe we could trap for that somehow. I have spent many hours doing this manually over the years. Would anyone else like this feature? I'd rather live with false hope than with false despair. |
|||
|
03-07-2016, 03:44 AM
(This post was last modified: 03-07-2016 03:44 AM by micheus.)
Post: #2
|
||||
|
||||
RE: UV Mapping Cylindrical Objects
(03-06-2016 07:55 PM)some_yahoo Wrote: I frequently want to map them all (or most of them) to a single spot on the UV map, so I'd like them to unwrap all to the same orientation, like /___\.some_yahoo, I think that can be achieved depending on how you cut the mesh:
|
||||
|
03-08-2016, 08:10 AM
Post: #3
|
|||
|
|||
|
RE: UV Mapping Cylindrical Objects
Do tell.
I'd rather live with false hope than with false despair. |
|||
|
03-08-2016, 06:39 PM
Post: #4
|
||||
|
||||
RE: UV Mapping Cylindrical Objects
(03-08-2016 08:10 AM)some_yahoo Wrote: Do tell.Isn't the bottom map in the AutoUV what you are looking for? Do you need I explain how I got it? It's simple, just note the cut I did in the AutoUV Segmenting window (left in the image)
|
||||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)




@MicheusVieira
MicheusVieira
Micheuss
micheus4wings3d