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[fixed] New MMB Connect for vertices (BUG)
04-09-2016, 07:31 PM
Post: #9
RE: New MMB Connect for vertices (BUG)
The plane cut code couldn't be used for that. Considering the plane defined by Vs,Ve and (Mid0+Vn - where Vn is the average normals of Vs and Ve) it could be used to Calc the entire surface cut and then you could choose the shortest segment between the two vertices discarding the other. That was not viable?

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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RE: New MMB Connect for vertices (BUG) - micheus - 04-09-2016 07:31 PM

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