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Playing with Wings3D for fun (Micheus)
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10-14-2017, 04:55 PM
(This post was last modified: 01-04-2019 04:56 AM by micheus.)
Post: #171
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Speaker Grasep D-BH887 - W.I.P. 3
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10-17-2017, 07:45 PM
(This post was last modified: 11-14-2018 07:58 PM by micheus.)
Post: #172
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Build speaker screen texture
That was a nice texture to create. :-)
After find the pattern I create the bump and normal map. A mask map for the holes was also created from it.
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10-19-2017, 04:11 AM
Post: #173
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RE: Playing with Wings3D for fun (Micheus)
Micheus,
That texture looks great. I can't wait to see the finished model. oort |
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10-19-2017, 03:02 PM
Post: #174
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RE: Playing with Wings3D for fun (Micheus)
Thanks
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11-13-2017, 07:00 PM
(This post was last modified: 11-14-2018 07:57 PM by micheus.)
Post: #175
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RE: Playing with Wings3D for fun (Micheus)
It took me a couple of time to create a spiral using path tool in Gimp:
![]() Still working on the diffuse texture for the base piece. I just realize I put something in the wrong place on the mesh. The USB port is too close to the logo image - I'm just reviewing it. ![]()
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11-14-2018, 07:55 PM
Post: #176
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RE: Playing with Wings3D for fun (Micheus)
Lately I have not had much time to model, but during my tests with the future PBR materials I ended up coming with this spacecraft.
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11-18-2018, 07:47 PM
Post: #177
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RE: Playing with Wings3D for fun (Micheus)
wow!
![]() PBR makes difference. Looks very nice. Let's move W3D to next level! BR, Hank My gallery: marcone.pl |
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01-04-2019, 04:53 AM
(This post was last modified: 01-26-2019 10:45 AM by micheus.)
Post: #178
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RE: Playing with Wings3D for fun (Micheus)
Something that should to be finished before the last year ends, but I couldn't.
![]() ![]() ![]() Build the textures is always a challenge and it was not different trying to use this cork image to build it. ![]() ![]() And again I couldn't to use my plugin to build this twisted wire. It's still not good for that. ![]() The trick was to use a big Spring and scale it down. Then, to connect them a couple of Sweep Region (Free). After one "leg" was ready it was just duplicated and welded to create the twisted wire. For the wire that connect the "legs" I started with a Cylinder Tube with a few sessions and removed the segment I was about to deform. Then, again I used Sweep Region (free) plus Tweak Magnet to get that result. To finish it I added some extra loops by using Flow Edge Loop. ![]() I found a nice and clean label of a champagne manufacturer which I could to extract the maps I needed to make it look like another one from the same brand I found. ![]() As usual I tried to use as less polygons I could to give the object a nice look (not much faceted without to smooth) ![]() And the look of the material settings with the new light shader is really awesome! ![]()
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01-04-2019, 04:02 PM
Post: #179
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RE: Playing with Wings3D for fun (Micheus)
good details and textures man
![]() Wire is excellent! I keep my fingers crossed for you path plugin - it could help us with many curvy shapes too! BR, Hank My gallery: marcone.pl |
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01-26-2019, 02:26 AM
Post: #180
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RE: Playing with Wings3D for fun (Micheus)
Micheus,
Great modeling as usual. Happy New Year! ![]() oort |
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