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[fixed] Performance
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05-02-2016, 07:59 AM
Post: #11
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RE: Performance
Here is the new menu code, can you please test it, replace the old one with this:
https://www.dropbox.com/s/6d2oxptic5gkef....beam?dl=0 It should not explode your memory usage as before. Feedback wanted, does it work for all sorts of menu commands? Are there other things that slow down wings after a while? |
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05-04-2016, 07:32 AM
(This post was last modified: 05-04-2016 07:34 AM by Marcin Maćkowiak.)
Post: #12
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RE: Performance
(04-30-2016 06:09 AM)dgud Wrote: Marcin do you have all faces selected when doing RMB-menu, or is it few faces?It doesn`t metter. It is the same for one face selection and for all (ofc with some diferences). For tests I have been selecting everything. (05-02-2016 07:59 AM)dgud Wrote: Here is the new menu code, can you please test it, replace the old one with this:Works like a charm! You made my day hehe ![]() (05-02-2016 07:59 AM)dgud Wrote: Are there other things that slow down wings after a while?Hard to say right now but looks ok. I will give you feed back after some time spend in wings. For now problem solved thanks! Follow me: YOUTUBE WEBPAGE |
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05-05-2016, 12:02 PM
Post: #13
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RE: Performance
I found a problem.
Right now when i click RMB and again press RMB on the scene, wings is gonna crash. For first I got this and when I press somewhere else wings has internal error.
Follow me: YOUTUBE WEBPAGE |
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05-05-2016, 12:51 PM
Post: #14
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RE: Performance
Avoid that. Use ESC or LMB in the workspace to close the menu.
I already reported this to Dan and he already fixed that. It will be released a new version soon.
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05-05-2016, 01:19 PM
Post: #15
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RE: Performance
oh, super
thanks for info I thought dgud fix cause it.
Follow me: YOUTUBE WEBPAGE |
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