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[fixed] Performance
04-29-2016, 05:51 AM
Post: #5
RE: Performance
Micheus you that have development tools available, can use observer:start() to see where the memory
is being used (or lost). The second tab (and the third) displays a memory usage TAB.

Not everything is displayed there, some is allocated in OpenGL and in wxWidgets,
but it could help pinpoint the problem. Though using it stresses the gui even more though.
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Messages In This Thread
[fixed] Performance - Marcin Maćkowiak - 04-28-2016, 07:23 AM
RE: Performance - cyseal - 04-28-2016, 09:50 AM
RE: Performance - dgud - 04-28-2016, 02:19 PM
RE: Performance - micheus - 04-28-2016, 05:05 PM
RE: Performance - dgud - 04-29-2016 05:51 AM
RE: Performance - Marcin Maćkowiak - 04-29-2016, 07:35 AM
RE: Performance - micheus - 04-29-2016, 12:08 PM
RE: Performance - dgud - 04-30-2016, 06:09 AM
RE: Performance - micheus - 04-30-2016, 02:17 PM
RE: Performance - dgud - 05-01-2016, 11:35 AM
RE: Performance - dgud - 05-02-2016, 07:59 AM
RE: Performance - Marcin Maćkowiak - 05-04-2016, 07:32 AM
RE: Performance - Marcin Maćkowiak - 05-05-2016, 12:02 PM
RE: Performance - micheus - 05-05-2016, 12:51 PM
RE: Performance - Marcin Maćkowiak - 05-05-2016, 01:19 PM

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