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CG Useful Tutorials (modelling, technics, tips, ...)
11-25-2016, 09:11 PM
Post: #21
UV Mapping
6 Tips to improve your uv mapping workflow by Paul H. Paulino



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01-29-2017, 08:32 PM
Post: #22
RE: CG Useful Tutorials (modelling, technics, tips, ...)
Thanks!
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06-19-2017, 07:58 AM (This post was last modified: 08-31-2017 05:43 AM by micheus.)
Post: #23
Tips about how to capture material to create textures
It's not fully applicable without the Substance Designer 6 (used at the end of the tutorial), but it can give us a good idea about how to get good textures using a single smartphone. * A free alternative to Adobe Lightroom is the RawTherapee software.


And, for those with skills in electronics:
  • Building a Portable PBR Texture Scanner: link 1 and link 2 (with videos)

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07-23-2017, 05:24 PM
Post: #24
3d Carving
3d Carving Basic by Sinung Wahyono

It's a set of six tutorials about how create shapes like that:

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08-30-2017, 08:50 AM
Post: #25
Material settings
Material Studies: Metals by Jarrod Hasenjager

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08-31-2017, 05:55 AM
Post: #26
Unity engine
Starting with Unity: tips for beginners by Artem Netyagin

What is the best Unity beginner tutorial and why?

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09-28-2017, 09:40 PM
Post: #27
Why model whit quads?

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