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Radial scale offsets object
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09-01-2016, 08:43 AM
(This post was last modified: 09-01-2016 08:47 AM by changrilla.)
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Radial scale offsets object
Hi. I'm fairly new to 3d modelling in general so please forgive me if this is in error. I'm doing a radial scale using the y axis of this model http://www.mgcsoft.com/junk/Thread_Base_Unit.wings When I do a 500% LMB y axis radial scale the z axis of the top and bottom faces shows an offset of 0.00627, the scale is correct. If I do the same using the RMB or MMB using the top face there's no offset. This doesn't appear to happen with a simple cylinder without the helix.
The link in the preview here doesn't work but it does when I paste it into a browser. It's definitely there. Sorry if it doesn't work, there's not much more I can do to verify it. Wings3d 1.5.4 Windows 7 Pro 32 bit openGL 3.3.10750 Kind regards Gordon |
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Radial scale offsets object - changrilla - 09-01-2016 08:43 AM
RE: Radial scale offsets object - micheus - 09-01-2016, 12:45 PM
RE: Radial scale offsets object - changrilla - 09-01-2016, 01:15 PM
RE: Radial scale offsets object - micheus - 09-01-2016, 04:00 PM
RE: Radial scale offsets object - changrilla - 09-01-2016, 05:37 PM
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