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Normal colors of "Face normal shader"
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10-19-2016, 10:26 AM
Post: #1
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Normal colors of "Face normal shader"
Hi,
For a personnal project I would like to make "normal" sprites for 2 sprites for a 2d rpg game. I've found an interesting post (from 2012) : https://love2d.org/forums/viewtopic.php?...6&start=40 I'would like to have same colors for the normals in wings 3d like in this picture : ![]() but I've have "RGB" colors like in the attached image (sphere.png) Is there a way to have the same colors in the viewport that in the post I've found (from 2012) ? (I use 1.5.4 version) Regards |
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10-19-2016, 03:28 PM
Post: #2
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RE: Normal colors of "Face normal shader"
(10-19-2016 10:26 AM)linkoboy Wrote: I'would like to have same colors for the normals in wings 3d like in this picture :It seems like that was changed at some point. By considering the post date, the guy should be used a version prior 1.5. You can check all the versions here for download.
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10-19-2016, 04:45 PM
Post: #3
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RE: Normal colors of "Face normal shader"
Thank for the advice.
I've tried with versions 1.5.4, 1.2, 1.0, 0.99.60, but I get the same results :-( |
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10-19-2016, 08:33 PM
(This post was last modified: 10-19-2016 08:38 PM by oort.)
Post: #4
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RE: Normal colors of "Face normal shader"
linkoboy,
I looked at the thread you linked to. I am not sure but I think the key to getting those colors is a custom shader that was used. Quote:I used photoshop for painting and wings3d for modeling. Here is where I copied the above from... GLSL cel shaders thread To use the Shaders that Wings3D comes with you go View > Shaders > Choose a shader. Wings3D comes with one called "Face Normals Color". Maybe that is the one that he modified to get those colors??? You will have to use a Wings3D version before version 2.0 since the Shaders are not yet available in version 2.0 You would also have to know how the Wings3D shader was modified. ![]() This is just a guess based on what I read in the thread.... ![]() oort |
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10-19-2016, 09:58 PM
Post: #5
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RE: Normal colors of "Face normal shader"
Thanks a lot !
It seems you're right, with 1.5.4 version, if I go on the shader directory (C:\Program Files\wings3d_1.5.4\lib\wings-1.5.4\shaders\), we can find the shaders files inside. I have just to take one and modify it to get the wanted result. I'll get a try
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10-19-2016, 11:38 PM
Post: #6
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RE: Normal colors of "Face normal shader"
If you are able to create a new shader, please share it with us.
I did some searching since I knew someone had done some work on creating shaders. I finally found it in the old forum. Can't believe it was that long ago. It was scorpius that worked on them. Here is the thread... New Shaders I finally found a page on github with his information, since his website was gone. Here is the page... Scorpius page No info on writing shaders but an e-mail link at the bottom. Not sure if it works or not. Maybe he can help if you have trouble??? oort |
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10-20-2016, 01:03 AM
Post: #7
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RE: Normal colors of "Face normal shader"
(10-19-2016 11:38 PM)oort Wrote: If you are able to create a new shader, please share it with us.yeap, you can share in this thread AutoUV Shader
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10-20-2016, 07:00 AM
Post: #8
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RE: Normal colors of "Face normal shader"
Thanks for you links,
No problem, I'll share you the modified shader when it will be ready. |
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10-20-2016, 08:40 PM
Post: #9
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RE: Normal colors of "Face normal shader"
Micheus,
I finally got around to playing with the AutoUV Shaders. Very impressive. I guess these make the older environment shaders obsolete or will they still be added in the future? Thanks, oort |
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10-20-2016, 08:55 PM
Post: #10
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RE: Normal colors of "Face normal shader"
The older shaders will not come back in the form it was before.
I have some ideas and will ask for more input when I get there but so little time and much fun to do. |
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