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[Fixed] Octotoad makes crash when to set Height 0.0 less.
11-09-2016, 08:18 PM
Post: #2
RE: [Fixed] Octotoad makes crash when to set Height 0.0 less.
Hmm the height parameter was backwards as well.
Instead of Scale*Pos it was Pos/Scale, so a higher height caused it to be smaller.
And a height of zero became a division by zero.

Fixed.
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RE: [Fixed] Octotoad makes crash when to set Height 0.0 less. - dgud - 11-09-2016 08:18 PM

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