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Laggy geometry window
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04-11-2017, 10:32 AM
Post: #21
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RE: Laggy geometry window
I researched at some of the camera lags in the Geomtry window too.
Not only polygons in one object but also a lot of objects in a scene will cause lag. I did test by 2 wings files. A Wings file that contains 448 Cubes= 448 objects (2688faces) v1.5.4 : very fast. v2.0 - 2.1.5 : very Slow. A Wings file that contains 1792 Cubes (10752faces) v1.5.4 : A little slow. v2.0 : very slow but Geometry graph OK v2.1.5 : To doing Everything will be lagged very much. Freeze if open Gemtery Graph window. But on v2.x.x, Using to Body > Combine command, and many cubes makes to grouped, the camera moved very quickly!!! ![]() Perhaps Geometry Graph process and WxWidgets are a bottleneck. (MacOSX 10.11.6, 2.8GHz Interl Core i5 (2 Core) ,Memory:8GB, Intel iris 1536MB) In such a case,How to speed up an operation?, working by wireframe mode or Use Body > combine command to the objects. I think developers are doing their best. So, I report this and would like to expect at the next version. ![]() --------- tkbd |
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04-11-2017, 11:02 AM
Post: #22
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RE: Laggy geometry window
I have gotten many objecys to work better on windows and linux, on mac it still is really slow and I don't know why.
So it's hard for me fix that. |
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04-11-2017, 11:17 AM
Post: #23
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RE: Laggy geometry window
Couldn't that be related to the high resolution display (retina)?
In this case test the application in low resolution mode wouldn't help to measure that? (https://support.apple.com/en-is/HT202471)
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04-12-2017, 12:17 PM
Post: #24
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RE: Laggy geometry window
dgud Wrote:I have gotten many objecys to work better on windows and linux, on mac it still is really slow and I don't know why. I see. It is a little sad. :_: micheus Wrote:Couldn't that be related to the high resolution display (retina)? No I couldn't,Because my main Mac doesn't support Retina display. But if an opportunity to use mac which support Retina,I'm going to check it! |
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