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Laggy geometry window
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11-14-2016, 04:48 PM
Post: #2
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RE: Laggy geometry window
I don't think there is anything you can do right now, other than splitting large objects
to have less poly counts per object. In general I have optimized wings so it should handle large models a lot better now, the problem is that wings is so loaded that it will never have time to check input from mouse. I noticed some problem with a 200000 face model this weekend, but I thought no one is using wings with so many faces... So if you have a decent gfx card, I don't think disabling AA will help. When I have time I will do some measurements and try to find a fix. Thanks for reporting. |
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