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Laggy geometry window
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11-14-2016, 08:49 PM
(This post was last modified: 11-14-2016 08:49 PM by KrisBee.)
Post: #4
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RE: Laggy geometry window
(11-14-2016 04:48 PM)dgud Wrote: I don't think there is anything you can do right now, other than splitting large objectsOh. Well thanks for the response. I'll just have to stick with the older version for the time being then. It works perfectly fine with the model I'm working on right now and it's pushing well over 600k quads. Still runs smoothly after 2 proxy smooth passes on top of that. (11-14-2016 05:11 PM)dgud Wrote: Some questions is it laggy when you move the camera?It's laggy when moving the camera and when I'm just editing geometry. If it was just camera lag, I could possibly live with that. (11-14-2016 05:11 PM)dgud Wrote: Large selections takes time to draw, so you can disable drawing them inI usually have very little selected at any given time. For example, just sliding one edge is enough to cause problems. (11-14-2016 05:11 PM)dgud Wrote: Disable Tweak make camera motion faster.I always have tweak off when I'm not using it. So I don't think it's that. |
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