11-17-2016, 07:01 PM
(11-17-2016, 06:53 PM)batonsu Wrote: Instead I would like to export a scene file with positions, rotations and scales of each object (but not the object vertex data) for using it in my game along with individual object files.I think the answer is no. It seems you need a customized exporter and a plugin must be written for this.
So basically, I'm looking for a basic 3D level editor functionality. Is it possible with Wings, or maybe there are any existing plugins for Wings that can help?
You can, of course, create a new project(scene) and use Merge to import your individual objects and place them in the scene. Then you can rotate and scale as you need.