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Composing a scene from many objects
11-17-2016, 07:01 PM
Post: #2
RE: Composing a scene from many objects
(11-17-2016 06:53 PM)batonsu Wrote:  Instead I would like to export a scene file with positions, rotations and scales of each object (but not the object vertex data) for using it in my game along with individual object files.

So basically, I'm looking for a basic 3D level editor functionality. Is it possible with Wings, or maybe there are any existing plugins for Wings that can help?
I think the answer is no. It seems you need a customized exporter and a plugin must be written for this.

You can, of course, create a new project(scene) and use Merge to import your individual objects and place them in the scene. Then you can rotate and scale as you need.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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RE: Composing a scene from many objects - micheus - 11-17-2016 07:01 PM

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