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UV editer window V 2.1.3
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11-18-2016, 11:07 PM
Post: #8
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RE: UV editer window V 2.1.3
To change the UV Editor background to white:
After uvmapping an object 1. Open Outliner window 2. In "Materials", expand the object_auv to see auvBG 3. RMB click on auvBG and click on "Remove Texture" 4. In "Images", RMB click on auvBG and click on "Delete" It is all: UV Editor background is now white! ---------------- I agree it was very useful the old command Show/Hide Background Image... --------------- To change the UV Editor background to another image: (After uvmapping an object) 1. Open Outliner window 2. File | Import Image, pick any image: it will appear in "Images" session in Outliner 3. In Outliner windows, pick the imported image, drag and drop it over the object_auv It is all. __________________________________ http://www.youtube.com/wings3dchannel http://www.facebook.com/wings3dchannel |
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| Messages In This Thread |
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UV editer window V 2.1.3 - Jan Oorthuijsen - 11-18-2016, 02:42 PM
RE: UV editer window V 2.1.3 - micheus - 11-18-2016, 02:45 PM
RE: UV editer window V 2.1.3 - Jan Oorthuijsen - 11-18-2016, 04:48 PM
RE: UV editer window V 2.1.3 - dgud - 11-18-2016, 05:21 PM
RE: UV editer window V 2.1.3 - Jan Oorthuijsen - 11-18-2016, 07:11 PM
RE: UV editer window V 2.1.3 - micheus - 11-18-2016, 07:26 PM
RE: UV editer window V 2.1.3 - Jan Oorthuijsen - 11-18-2016, 09:36 PM
RE: UV editer window V 2.1.3 - Fonte Boa - 11-18-2016 11:07 PM
RE: UV editer window V 2.1.3 - Jan Oorthuijsen - 11-19-2016, 08:01 AM
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