Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The meaning of Body selection modes on Geometry and AutoUV window
11-19-2016, 01:31 AM
Post: #1
The meaning of Body selection modes on Geometry and AutoUV window
In Wings3D Geometry, AutoUV and Segmenting window,These has selection modes(Vertex/Edge/Face/Body/Multi) that each itself.

How to knows the mode state?
  • Until v2.0.5 ,In each window has IconBar indicating the selection mode state.(Until v2.0.5)
  • v2.1.x later, IconBar is shared these windows, and when cursor focusing on each window, the icon display changes according to each selection mode.

Things to keep in mind.
  • The selected area of Geomery window and AutoUV window are linked each.
  • In the vertex, edge and face selection modes, the selection target works the same way.
  • But the meaning of body selection mode,It isn't equal on Geometry and AutoUV.

What is the definitive difference of Body selection mode ?
(Common to WIngs3D v1.x and v2.x)
  • In Geometry window : Select whole an object.
  • In AutoUV window : Select per an UVchart island.
  • In Segmenting window : Not available.(Body Icon is grayout and can't choose it)
Reply


Forum Jump:


User(s) browsing this thread: 1 Guest(s)