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Takeart|Mushrooms scene
12-02-2016, 01:55 PM (This post was last modified: 01-04-2017 10:18 AM by Marcin Maćkowiak.)
Post: #1
Takeart|Mushrooms scene
Hi,

Mushrooms scene.
Unfortunately I have made low resolution mushroom texture :/
Enjoy

Modeling: Wings 3D
Render: Cycles
Final: Photoshop





Feel free to comment
Regards
Marcin Maćkowiak

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12-02-2016, 05:11 PM
Post: #2
RE: Mushrooms scene
Normally I don't comment on gallery submissions and great works of art. Yours at typically very nice ... inspirational ...

With this one ... I can help but feel that you need the GILLS and surface details to make it more "mushroomy". Naturally I would lean towards use of perhaps some voronoi based regions imprinted as gill and or stem ... picking maybe a more interesting mushroom.
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12-03-2016, 02:37 PM
Post: #3
RE: Mushrooms scene
Excellent work!

Did you use any background picture or all made in W3D?
I assume foreground grass is texture, but how did you make leaf area - some algorithm or hand made?

Could you also share with 'pure' wire?
Thanks!

BR, Hank

My gallery: marcone.pl
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12-03-2016, 05:32 PM
Post: #4
RE: Mushrooms scene
Marcin,
Very nice modeling and render.
If you are interested in modeling the gills, here is a Wings3D tutorial...Mushroom Tutorial

oort
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12-05-2016, 01:18 PM
Post: #5
RE: Mushrooms scene
Thanks guys for your kind words and advices.

Ofcourse I could do it more detailed, but I wanted to keep mushrooms lowpoly as much as I could. As you can see the whole scene is not so much complex.

(12-03-2016 02:37 PM)Hank Wrote:  Did you use any background picture or all made in W3D?

Here you go:

As you can see in the backgroud there is an alpha space.
Grass made with particle systems in Blender. It is not any grass texture.
I used put on option and hand made editing to make leaves. Smile

Thanks again!

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12-11-2016, 02:21 AM
Post: #6
RE: Mushrooms scene
Nice Work!
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12-18-2016, 04:06 AM
Post: #7
RE: Mushrooms scene
Wow that looks great, do you know which species of mushroom that is by any chance?
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