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Numeric input
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01-13-2017, 07:57 PM
(This post was last modified: 01-13-2017 07:57 PM by Asticles.)
Post: #1
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Numeric input
Hi all,
I'm following Micheus' Wings3d: Peter Stammbach's Ornament Shape, and in some time, he rotates the object with numeric input. I hit tab but does not apeear the dialog box. I'm doing something wrong? I'm using 2.1.5 x64 on windows 8. Regards! |
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01-13-2017, 08:01 PM
Post: #2
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RE: Numeric input
You must start the Rotation and before finish it [RMB] you can hit the [TAB] key to get access to the Input dialog.
If that doesn't happens, something is really wrong.
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01-13-2017, 08:05 PM
(This post was last modified: 01-13-2017 08:10 PM by Asticles.)
Post: #3
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RE: Numeric input
Thanks Micheus, but I did as you said.
I restarted wings and everything worked o_o Also, undo shotcut stopped working (but not undo button). Very strange. |
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01-13-2017, 08:15 PM
Post: #4
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RE: Numeric input
(01-13-2017 08:05 PM)Asticles Wrote: I restarted wings and everything worked o_oI know what is happening. You are switching between Wings3D and the browser, isn't it? I noticed that first time when I was following the original video. ![]() It's something I already identified and reported to dgud, because I'm not sure I can fix that. Everytime I switch back to Wings3D, what I do in order to make Geometry window to listen to the keyboard is to click on another those small windows (Selection Group, Outiliner, ...) click in some items (sometimes a couple of time) and then pressing the TAB key until I see the object in the workarea switch between Flat and Smooth shader - that is when the keys get back to be processed by Geometry window. Annoying I know.
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01-13-2017, 09:08 PM
Post: #5
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RE: Numeric input
Yes, you're right!
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