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[fixed] Materials and quick smoothed preview
02-15-2017, 02:53 PM
Post: #11
RE: Materials and quick smoothed preview
Hi, have you tried to change some settings on the Nvidia control panel?
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02-16-2017, 08:28 AM
Post: #12
RE: Materials and quick smoothed preview
Not really. I don't know what could possibly be interacting with edge display like that.
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02-16-2017, 10:28 AM
Post: #13
RE: Materials and quick smoothed preview
Cannot reproduce on amd card.
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02-16-2017, 12:28 PM (This post was last modified: 02-16-2017 12:29 PM by micheus.)
Post: #14
RE: Materials and quick smoothed preview
(02-15-2017 01:13 PM)KrisBee Wrote:  Yea, but that's not what I'm seeing. It works with the color palette, but not with actual materials.
Really weird.

Just for test purpose, did you tried to create a third material and assign to the mesh with the 'red' one?
You can duplicate the one working and change it color, for example.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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02-16-2017, 10:13 PM
Post: #15
RE: Materials and quick smoothed preview
Wow, I see the same thing (also Nvidia GTX-970) I almost never use 'all' edges so I have missed that.
For me only happens when OpenCL proxy level > 1 (mine is always set to 3)
Can someone confirm?

Yes it is bug, thanks for reporting.
Micheus can you move this thread to the bug-thread?
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02-16-2017, 10:25 PM (This post was last modified: 02-16-2017 10:26 PM by KrisBee.)
Post: #16
RE: Materials and quick smoothed preview
(02-16-2017 12:28 PM)micheus Wrote:  
(02-15-2017 01:13 PM)KrisBee Wrote:  Yea, but that's not what I'm seeing. It works with the color palette, but not with actual materials.
Really weird.

Just for test purpose, did you tried to create a third material and assign to the mesh with the 'red' one?
You can duplicate the one working and change it color, for example.
Only the material that is alphabetically first shows edges. Any additional materials have the bug. Doesn't matter how many of them there are. You can rename the materials so the listing order changes, and with that, the edge display changes in accordance to the new listing order.

(02-16-2017 10:13 PM)dgud Wrote:  Wow, I see the same thing (also Nvidia GTX-970) I almost never use 'all' edges so I have missed that.
For me only happens when OpenCL proxy level > 1 (mine is always set to 3)
Can someone confirm?

Yes it is bug, thanks for reporting.
Micheus can you move this thread to the bug-thread?
I have this problem with ever proxy level. I usually keep mine at 2.
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02-17-2017, 07:08 AM
Post: #17
RE: Materials and quick smoothed preview
But it works correctly for proxy level = 0 right?
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02-17-2017, 10:15 AM
Post: #18
RE: Materials and quick smoothed preview
I share a wings file.
This bug may be reproduced if the wings file format also record the flags of display status.

Quote:Preferences > Misc > Proxy Mode
EdgeStyle: All Edges
OpenCL proxl level:1
Apply View > Quick smoothed preview
or "show smooth and flat shading" on/off in icon bar.

KrisBee Wrote:You can rename the materials so the listing order changes, and with that, the edge display changes in accordance to the new listing order.
This could also be reproduced.(on Wings3D v2.1.4)
In my test case , OpenCL proxl level set 0 then corect display.

If there is a screen cast, I think that everyone is easy to understand.


Attached File(s)
.wings  material_edge_bugstate.wings (Size: 41.96 KB / Downloads: 0)
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02-17-2017, 11:01 AM
Post: #19
RE: Materials and quick smoothed preview
(02-17-2017 07:08 AM)dgud Wrote:  But it works correctly for proxy level = 0 right?

Correct
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