04-03-2013, 04:36 PM
Well ... I like the one more menu as I have it right now. I like that LMB , RMB is for simple things right now. I want to save any other MMB or ALT keys for things like Hard-edges or no hard edges. Most of all .. I want to reach a compromise state ... which I think we are arguably there.
Differences == exlusive OR-ING to objects.
Subtract++ is like splitting ... but not exactly.
Point being ... the extra menu just under BOOLEANS should have enough room for UNION, SUBTRACT, INTERSECT and TWO or THREE other macros of the three basics. I think it is important to be able to 1 click the macro versions. People have asked me for these things ...
I'm trying to reach a common-est ground between all the things and set-ups we have tried orver several years of fiddling with Booleans.
I'm sure this current implemention and arrangement is that "common ground" ... probably to someones dismay.
PuzzledPaul ... will you agree with me that things like UNDO aside ... and not being quite done with hard-edges and making them a secondary option ... the general trend is towards more usable ? I'm trying PP.
UNDO will invariably be broken in a lot of my plugins because many are MACROS of existing oter wings3D operations interleaved with some of my own. So when you "UNDO" ... it is probably onlu UNDO-ING part way. Because of my leanings towards creating new plugins as a STREAM of existng operations ... well ... UNDO is going to be foo-bar for many of my plugins until I specifically revisit UNDO.
Personally ... because of the COMMAND-LINE tool behind BOOLEAN plugin ... I don't think I would ask Dan to include it into the core. I don't think he should. I don't think he or Bjorn would. It won't be a PURE ENOUGH solution ... even if I polished every aspect cited by PP ... would still be gross because of the native code being SHELLED-OUT-TO. Best to do these things in a "LAB" where we experiment.
You see me trying to get back to TARBALL distribution ... trust me ... I'd be back there a year ago if I could have done it logistically.
Differences == exlusive OR-ING to objects.
Subtract++ is like splitting ... but not exactly.
Point being ... the extra menu just under BOOLEANS should have enough room for UNION, SUBTRACT, INTERSECT and TWO or THREE other macros of the three basics. I think it is important to be able to 1 click the macro versions. People have asked me for these things ...
I'm trying to reach a common-est ground between all the things and set-ups we have tried orver several years of fiddling with Booleans.
I'm sure this current implemention and arrangement is that "common ground" ... probably to someones dismay.
PuzzledPaul ... will you agree with me that things like UNDO aside ... and not being quite done with hard-edges and making them a secondary option ... the general trend is towards more usable ? I'm trying PP.
UNDO will invariably be broken in a lot of my plugins because many are MACROS of existing oter wings3D operations interleaved with some of my own. So when you "UNDO" ... it is probably onlu UNDO-ING part way. Because of my leanings towards creating new plugins as a STREAM of existng operations ... well ... UNDO is going to be foo-bar for many of my plugins until I specifically revisit UNDO.
Personally ... because of the COMMAND-LINE tool behind BOOLEAN plugin ... I don't think I would ask Dan to include it into the core. I don't think he should. I don't think he or Bjorn would. It won't be a PURE ENOUGH solution ... even if I polished every aspect cited by PP ... would still be gross because of the native code being SHELLED-OUT-TO. Best to do these things in a "LAB" where we experiment.
You see me trying to get back to TARBALL distribution ... trust me ... I'd be back there a year ago if I could have done it logistically.