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Equivalent to proportial random falloff
03-28-2018, 11:18 AM (This post was last modified: 03-28-2018 11:59 AM by micheus.)
Post: #2
RE: Equivalent to proportial random falloff
Depending on what you need, Tweak magnets can do some of that kind of stuff.

Edit: I check better the random stuff you mentioned and there is no option for the tweak that could produce the same result.
It could be reached by using a couple of commands like deform-scramble -random, tweak-move-magnet, rotate-magnet, and smoothing undesired spikes using sculpt.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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RE: Equivalent to proportial random falloff - micheus - 03-28-2018 11:18 AM

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