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[fixed] Couldn't reproduce at importing completely an .obj file that has vertex color
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11-02-2018, 10:47 AM
Post: #7
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RE: Couldn't reproduce at importing completely an "obj" file that has vertex...
ggaliens,dgud,Thank you for clarifying the circumstances.
I compiled the old wpc_ply module which originally existed in Wings3D, but it didn't work well surely. Next, I thought of using the ply importer of the Manifoldlab version. (I tried run wings3d_v2.0.0.2018-01-15---10-41.mlab by WINE on my Mac,but failed So I put install into copy of wpc_ply.beam file in directly from Manifoldab version) And,I got ply files distributed on the internet and a ply format file from some 3D softwares. Although two problems occurred, I was able to edit the ply data and explore the cause. In the header of ply format file,there are known as described as follows.
Originally "vertex_indices" is correct, but the file of "vertex_index" is already circulating in the world. However both of Goxel and Magicavoxel export ply file that using "vertex_index" keyword ![]() FYI: http://www.pcl-users.org/PLY-Header-Conf...35755.html https://github.com/PointCloudLibrary/pcl/pull/579 Also, even if there is no WHITESPACE in each line's end of the vertex lists, reading fails. correct Code: -11.0 7.80000 0.00 255 255 255 Code: -11.0 7.80000 0.00 255 255 255So I edited the ply file data manually and it was readable with ply importer. (Ply mesh imoporting is OK,but I couldn't make sure the reproduction of the vertex color yet.) If Manifoldlab ply importer can accommodate these differences, there will be more ply files that can be read. I hope this can be used by default on Wings 3D. I will continue to the test of importing/exporting ply file.
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