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Boolean command usage (2.2.1)
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12-09-2018, 07:07 AM
(This post was last modified: 01-30-2019 09:44 AM by tkbd.)
Post: #1
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Boolean command usage (2.2.1)
I checked this new command on Wings3D v2.2.1.
![]() Other interesting things about this command... If you union two objects whose normal is inverted, the parts touched by the objects are engraved as edges on each object. ![]() (Edit:2019-1-30) Coplaner is a failed case even with Boolean operation in other 3D softwares too. (See Overlapping Surface Area) Troubleshoot_boolean_operations (Rhinoceros3D Help) |
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01-26-2019, 02:29 AM
(This post was last modified: 01-26-2019 02:30 AM by oort.)
Post: #2
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RE: Boolean command usage (2.2.1)
tkbd,
Thanks for creating and posting the very helpful document. oort |
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01-30-2019, 09:33 AM
Post: #3
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RE: Boolean command usage (2.2.1)
Sure!
Boolean is very convenient,it's recommended.
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09-18-2019, 04:18 AM
Post: #4
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RE: Boolean command usage (2.2.1)
I'm a bit late concerning this. I recently downloaded and installed 2.2.4, and the first new feature I discovered is the Boolean Test in the menu. Tried it and was happy to see it working;... somewhat. I have Bryce 7.1 (the first program I learned about Boolean operations in) and Blender 2.8 (Which seems to have the most advanced Boolean Operations system I've seen thus far. I hope this gets more advanced over time.
Thanks for providing the mini-tutorial. I hope to see even more indepth tutorials in the future. |
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