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Boolean command usage (2.2.1)
12-09-2018, 07:07 AM (This post was last modified: 01-30-2019 09:44 AM by tkbd.)
Post: #1
Boolean command usage (2.2.1)
I checked this new command on Wings3D v2.2.1.


Other interesting things about this command...
If you union two objects whose normal is inverted, the parts touched by the objects are engraved as edges on each object.Biggrin


(Edit:2019-1-30)
Coplaner is a failed case even with Boolean operation in other 3D softwares too. (See Overlapping Surface Area)
Troubleshoot_boolean_operations (Rhinoceros3D Help)
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01-26-2019, 02:29 AM (This post was last modified: 01-26-2019 02:30 AM by oort.)
Post: #2
RE: Boolean command usage (2.2.1)
tkbd,
Thanks for creating and posting the very helpful document.

oort
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01-30-2019, 09:33 AM
Post: #3
RE: Boolean command usage (2.2.1)
Sure!
Boolean is very convenient,it's recommended.Wink
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09-18-2019, 04:18 AM
Post: #4
RE: Boolean command usage (2.2.1)
I'm a bit late concerning this. I recently downloaded and installed 2.2.4, and the first new feature I discovered is the Boolean Test in the menu. Tried it and was happy to see it working;... somewhat. I have Bryce 7.1 (the first program I learned about Boolean operations in) and Blender 2.8 (Which seems to have the most advanced Boolean Operations system I've seen thus far. I hope this gets more advanced over time.

Thanks for providing the mini-tutorial. I hope to see even more indepth tutorials in the future.
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