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Fixes for v2.2.1 (Patches)
12-10-2018, 09:07 PM (This post was last modified: 01-25-2019 07:24 PM by micheus.)
Post: #1
Exclamation Fixes for v2.2.1 (Patches)
The .beam files with the fixes can be found in Wings3D's Google Drive: 2.2.1 [Fix & Updates]

The base path for reference is something like that under Windows® OS: C:\Program Files\wings3d_2.2.1\lib\wings-2.2.1
  • Fixed crash in Tighten command for the AutoUV window; (./ebin/wings_drag.beam and ./ebin/wings_vertex_cmd.beam)
  • Fixed hard crash caused by malformed faces; (./ebin/wings_draw_setup.beam)
  • Fixed the EPS/SVG plugin exporting back edges; (./plugins/import_export/wpc_hlines.beam)
  • Fixed the glTF importer that may crash for some material definitions; (./plugins/import_export/wpc_gltf.beam)
  • Moving a light was causing wings to crash due a wrong text formatting.
    That can happen for all languages except English; (./ebin/wings_??.lang)
  • Changing to a saved view in the middle of a vector input operation
    was causing a crash; (./ebin/wings_view.beam)
  • Material issues: (./ebin/wings_material.beam)
    • In Material menu item, there was a bug if choosing a material by hitting the color icon;
    • Alpha channel of a diffuse texture was drawing in black;
  • Selection groups has not been saved for hidden/locked; (./ebin/wings_sel.beam and wings_ff_wings.beam)
  • Fixed the marque selection when an area light was present (face mode); (./ebin/wings_pick.beam and ./plugins/accel/wpc_pick.beam)
  • Fixed some malfunction in Select menu items when used with AutoUV window; (./plugins/autouv/wpc_autouv.beam)
  • Fixed the render crash when light is present; (./ebin/wings_ligth.beam)
  • Fixed crash when zoon in 'goes far'; (./ebin/wings_render.beam)

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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