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strange things
04-03-2013, 02:20 PM
Post: #5
RE: strange things
WildTurkey, welcome to Wings3d community.

(04-03-2013 06:15 AM)WildTurkey Wrote:  The reason it hurts so bad is because;
"IT IS COMPLETELY AGAINST EVERY OTHER KNOWN COORDINATE SYSTEM IN THE UNIVERSE"
That is for those that don't believe in mult-universe. Smile
The orientation is the same used by OpenGL (3D Graphic with OpenGL). I think that this make the things easy to the software side.

I found this: Y-up versus Z-up
  • z-up typically used by designers
  • y-up typically used by animators
  • orientaion by profession supposedly derives from past work habits
  • often handled differently when moving from application to application

Aso, it doesn't cause any pain when someone is new to 3D world, since there is only a new axis added to those two already well known:

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Messages In This Thread
strange things - WildTurkey - 04-03-2013, 06:15 AM
RE: strange things - puzzledpaul - 04-03-2013, 08:44 AM
RE: strange things - nemyax - 04-03-2013, 09:06 AM
RE: strange things - Ramjet - 04-03-2013, 09:26 AM
RE: strange things - micheus - 04-03-2013 02:20 PM
RE: strange things - nemyax - 04-03-2013, 02:35 PM
RE: strange things - greytery - 04-03-2013, 06:13 PM
RE: strange things - Wegg - 04-03-2013, 06:18 PM
RE: strange things - nemyax - 04-03-2013, 08:20 PM
RE: strange things - Ran13 - 04-22-2013, 10:51 PM

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