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[not a bug] AO + UV
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01-22-2019, 04:34 PM
(This post was last modified: 01-28-2019 10:35 PM by micheus.)
Post: #1
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[not a bug] AO + UV
hello,
OS: Linux steps: 1. add any object(s) 2. turn Ambient Occlusion ON 3. select face(s) and go to UV AO is turned off. We can't get it back until you add new. Then the process starts again. Recording: ![]() BR, Hank My gallery: marcone.pl |
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01-27-2019, 02:20 PM
Post: #2
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RE: AO + UV
Ambient occlusion is using vertex colors, in your material select "Vertex colors" set.
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