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[solved] Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine
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01-29-2019, 09:48 AM
(This post was last modified: 01-31-2019 09:23 AM by micheus.)
Post: #1
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[solved] Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine
In iMac, Wings3D 2.2.2 could launch successful.
But Macmini failed. It is the same error log as before. ![]() Code: Dump written 2019-1-29_18-8 |
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01-29-2019, 04:29 PM
Post: #2
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RE: Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine
It have been fixed but problems from the previous install might cause problems.
The problems comes from mixing uppercase and lowercase. Delete all directories that is not named: "Wings3D" (i.e. delete wings, wings3d, WINGS, WINGS3D) in: $HOME/Library/Caches/my_application/ $HOME/Library/Application Support/my_application |
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01-30-2019, 09:32 AM
Post: #3
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RE: Wings3D 2.2.2 couldn't launch. Intel Iris OpenGL Engine
dgud,Thank you for reply,
I checked $HOME/Library/Caches/my_application/ In Mac OS Cache folder was a following path. ~/Library/Chaches/ Then,I found a file that named "wings3D" on there. (It seems that texture binary data(1.8 MB)) So,I deleted it.*BINGO* Wings3D v2.2.2 launch successfull on My Mac mini The problem solved. Thank you very much!!!!!!! |
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