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[fixed] shader => 0,transparent => true
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06-16-2019, 06:50 PM
Post: #8
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RE: shader => 0,transparent => true
I found this thread is doubled by me
![]() so, steps can be found here anyhow, the previous one was for 2.2.3 and in 2.2.4 still occurs... @Micheus if possible, merge this thread with linked above thanks. BR, Hank My gallery: marcone.pl |
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| Messages In This Thread |
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[fixed] shader => 0,transparent => true - Hank - 04-12-2019, 06:00 PM
RE: shader => 0,transparent => true - micheus - 06-16-2019, 08:56 PM
RE: shader => 0,transparent => true - dgud - 11-19-2019, 05:42 PM
RE: [fixed] shader => 0,transparent => true - Hank - 11-20-2019, 09:05 AM
RE: [fixed] shader => 0,transparent => true - dgud - 11-22-2019, 08:03 AM
RE: shader => 0 - micheus - 04-12-2019, 06:54 PM
RE: shader => 0 - Hank - 04-13-2019, 04:54 AM
RE: shader => 0 - micheus - 04-13-2019, 10:05 AM
RE: shader => 0 - Hank - 04-20-2019, 03:28 PM
shader => 0,transparent => true - Hank - 06-13-2019, 06:56 AM
RE: shader => 0,transparent => true - micheus - 06-14-2019, 08:35 PM
RE: shader => 0,transparent => true - Hank - 06-16-2019 06:50 PM
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