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What is the correct procedure for applying textures?
11-13-2019, 08:08 AM
Post: #6
RE: What is the correct procedure for applying textures?
(11-13-2019 01:40 AM)vershner Wrote:  No, I guess that's anisotropic filtering. It doesn't seem to affect the mip maps.
Nevermind, I just restarted Wings to refresh them instead. It loads quickly so it's not a big deal.

@vershner If you create you textures first and that is your workflow,
have you seen "Window/Snap Image" control.
That creates uv's from camera projection and assign material.

I have to look at the mip-maps generation during refresh,
that should just work when you refresh your texture.

Are we talking about Color textures or any kind of Normal maps here?
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RE: What is the correct procedure for applying textures? - dgud - 11-13-2019 08:08 AM

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