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Tree Generator
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04-15-2013, 04:27 PM
(This post was last modified: 04-15-2013 04:28 PM by Wegg.)
Post: #3
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RE: Tree Generator
I'm only really worried about the trunk/branches themselves. The leaves are easy to instance on later. A "bolt the branches on" approach would generate a model that was not one solid mesh. Just branches shoved into other branches. I'd love a fractal that could be grown out a defined area and when it sees that it has entered a volume, split, and keep splitting until it has left that volume and "end".
I don't need all the pretty stuff. . . Just the ability to shape the growth of a fractal. |
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Tree Generator - Wegg - 04-15-2013, 03:50 PM
RE: Tree Generator - ggaliens - 04-15-2013, 04:14 PM
RE: Tree Generator - Wegg - 04-15-2013 04:27 PM
RE: Tree Generator - ggaliens - 02-09-2015, 06:21 PM
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