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Wings3d to Unity ports
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01-12-2020, 09:12 AM
Post: #10
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RE: Wings3d to Unity ports
Yes, I know. It's the same I tried to spot in the post #6 and the reason I said we could add an option to the exporter.
![]() I believe that would to improve a little users to forward W3D models to Unity. But, for what I read here, I think that creat a importer script at Unity side would make your workflow even easier. That was what I tried to suggest in the previous post.
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Wings3d to Unity ports - digitaldavinci - 01-02-2020, 10:02 PM
RE: Wings3d to Unity ports - digitaldavinci - 01-03-2020, 11:31 PM
RE: Wings3d to Unity ports - digitaldavinci - 01-09-2020, 07:20 AM
RE: Wings3d to Unity ports - micheus - 01-09-2020, 01:11 PM
RE: Wings3d to Unity ports - digitaldavinci - 01-11-2020, 04:01 AM
RE: Wings3d to Unity ports - micheus - 01-11-2020, 02:24 PM
RE: Wings3d to Unity ports - digitaldavinci - 01-11-2020, 05:31 PM
RE: Wings3d to Unity ports - micheus - 01-11-2020, 11:38 PM
RE: Wings3d to Unity ports - digitaldavinci - 01-12-2020, 03:46 AM
RE: Wings3d to Unity ports - micheus - 01-12-2020 09:12 AM
RE: Wings3d to Unity ports - digitaldavinci - 01-12-2020, 07:31 PM
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