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Mega Gripe Concerning at Least the Last Three Builds
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05-07-2020, 11:25 PM
Post: #1
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Mega Gripe Concerning at Least the Last Three Builds
Not gonna worry about font or text size at this time, as that has no importance to me. What I will be worried about is the foreseeable future of what used to be a well coded modeling program, which I used to enjoy immensely. I have been upgrading to newer builds as they were released, only to find I have to uninstall them because they are far too glitchy! I'm currently using Wings 3D 2.2.4 (also glitchy), even though I had upgraded to the more recent ones as they were released. The more recent ones were even more glitchy.
Now I have just about decided to go back to 1.5.4 (I have the installer ready to go on my hard drive, as installers for programs of this type are kept in a special folder). Yes 1 5.4 is a bit glitchy, but nowhere near what the latest builds are presenting me with. Examples of problems include but are not limited to: :@Select and Deselect - Faces, Edges, and Vertices often get deselected after being selected, and this is not due to any mistake I may supposedly make. I have my methodology very well established by now, as I have been using Wings 3D since version 1.4.1! When I deselect Faces, Edges, or Vertices, they often get re-selected; again through no action of mine. :@Weld - This one just popped up recently in 2.2.4. I use the Loop cut command to separate an object into parts I can turn into rooms aboard a spacecraft I'm modeling. I then do the needed work to ensure that each section will weld back together once I have achieved the task of making rooms. Next I select all in Object mode and do a Cleanup for good measure. While still in object mode I then use the Weld command. In all builds before this one, the weld goes off without any problem at all. In 2.2.4 the weld causes the perimeter sections to completely vanish, leaving only the hub section! To be sure I was not the cause I did undo and redo several times, getting the same results every time. I then shut down and opened a fresh session of Wings 3D 2.2.4 and started all over again. When I got to the point of doing the weld again, I got the exact same result. Frustrated does not begin to describe the way I feel about that! So I decided to start fresh yet again, and changed my workflow slightly, which finally yielded the results I wanted; BUT, now another problem pops up before I can save my progress! :@SPASTIC GEOMETRY - After achieving what I had worked so hard to achieve, I deselect the whole model. I separate out my windows to harden certain edges, and create a window material. As soon as I deselect that and bring the other part of the craft back, one click anywhere on the model causes an unfix-able SPASTIC GEOMETRY glitch! I'm talking about the whole model goes wonky to the extreme! Nothing I do allows it to return to its correct state! This kind of thing has occurred far too often in this and later versions of Wings 3D. Conclusion! I don't care who is doing the coding for Wings 3D now, nor do I care if they think I'm being cruel creating this report and review. What I care about is having something that does not constantly glitch on me and mess up my schedule! People that don't know what they are doing with something should not be doing it, period! Obviously someone does not understand coding as well as they think they do! I'm betting that I am not the only person have these and other problems with the latest builds of Wings 3D. I say if your going to do it, do it right, and stop wasting other people's valuable time! |
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05-08-2020, 05:46 AM
(This post was last modified: 05-11-2020 02:16 PM by micheus.)
Post: #2
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RE: Mega Gripe Concerning at Least the Last Three Builds
Quote:What I will be worried about is the foreseeable future of what used to be a well coded modeling program, which I used to enjoy immenselyYou don't need to worry about that if you want the tool to grow. That predictability means keep the tool stagnant. That changed from v1.5.4 when a new UI was chosen; in v2.1 when the render system was changed to embrace the new PBR tendency; and for making that happen, a lot of changes in the main core has been made - it was a process. It's almost impossible not get some bugs in a huge change like that. And yes, the latest one still has some issues to be fixed (already done), but you may not have noticed there is a session called Patches/Fixes for Wings3D where I use to make available - at least - the main fixes for every version as soon as the fixes are available. Just remember that to get things fixed, first of all we need to be informed about that. There is a Bug Report session for this too. It's interesting that many bugs usually reported are not related with any change in the latest release - they were there; quiet; and because a new release someone just stumble on them. You can see in my signature that the Wings3D team is very small - I help them too, so sometimes I may introducing some bugs. If you don't think they are doing the right thing you probably need to read the Wings3D presentation page. Anyway, different from optigon's age, currently there isn't a beta tester for Wings3D - we code and test, which is not the best practice. So, we need the community to report their finds in order we can look for a solution. About your "problems"... :@Select and Deselect - the default behaviour can be changed in the preferences (post of Oct/2012). Go to the Preferences dialog; General tab; Highlighting groupbox and check the option "Conditional Deselection". Now - after you choose one mode - deselect will keep you in the same mode until you hit the deselect key twice. :@Weld - best option would have made a question in Interface Usage and attaching some images/video in order to help anyone who wants to help understand your problem. I used Cleanup and Weld and never faced something like this, so it's almost impossible I understand your situation without see it. just remember that Cleanup requires a edge length tolerance value which may be too high depending on your object scale, and that can result in some elements to "disappear". :@SPASTIC GEOMETRY - I have not idea about what exactly that would means (that is one of that cases which an image can help). I will not comment your conclusions - it belongs to you. You made posts in only two threads here in the forum and after read these complains that makes me think you are a not habitual forum follower. So, although I don't think you also care about this, I'm going to share here all the hard work that has been made since v1.5.4 (highlighted in red the big changes). What is new 2.0
2.0
2.0
2.0.2
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05-08-2020, 07:03 AM
Post: #3
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RE: Mega Gripe Concerning at Least the Last Three Builds
Sigh I had almost finished written a long and nice reply and closed the tab.
Short version. Me and Micheus are same the people working on wings during 1.5* releases as working on 2.* releases, sure we are older and have grey hair now. (and might forget a thing or two and thus be worse coders). The 2.* series consists of mainly of gui and screen-rendering work, the base functionality such as 'commands', 'selecting' and 'undo' are still the same, some bugs fixed here and there but basically the same code as 15 years ago. So help us instead, figure out when things go wrong and write good bug reports that help us fix the bugs. If we shall have any chance of fixing a bug we need to be able to recreate the problem on our computers. If you supply a model with selections and tell me what command you used and what problem you got, it should be "easy" to fix the bugs. |
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