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Instancing ? Hard code or Plugin idea ....
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04-26-2013, 08:55 PM
Post: #7
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RE: Instancing ? Hard code or Plugin idea ....
Meh ... I'm not sure I agree wholehartedly Wegg.
Would depend a lot on the objective I would say. A counter argument might be that something as small as leaves should be done as procedure displacement or texture or some non instancing tricks. I don't have much experience with other apps and instancing ... I can only imagine what I want for my scene with my minds eye. Sweat spot might be having a crowd of people in distance at 10 characters and 15,000 polys texture per character and then instance a bunch of those around and about. Instancing does not work thart well for me with my current approach because it still requires a degenrate WEDS object and that means many WEDS object in scene ... which in itself can be a problem. Maybe some day ... someone will do it better in Wings3D. |
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| Messages In This Thread |
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Instancing ? Hard code or Plugin idea .... - Justanother1 - 04-25-2013, 09:59 PM
RE: Instancing ? Hard code or Plugin idea .... - ggaliens - 04-25-2013, 11:03 PM
RE: Instancing ? Hard code or Plugin idea .... - Justanother1 - 04-25-2013, 11:14 PM
RE: Instancing ? Hard code or Plugin idea .... - Justanother1 - 04-26-2013, 12:35 AM
RE: Instancing ? Hard code or Plugin idea .... - ggaliens - 04-26-2013, 02:35 AM
RE: Instancing ? Hard code or Plugin idea .... - Wegg - 04-26-2013, 06:01 PM
RE: Instancing ? Hard code or Plugin idea .... - ggaliens - 04-26-2013 08:55 PM
RE: Instancing ? Hard code or Plugin idea .... - Wegg - 04-27-2013, 04:24 AM
RE: Instancing ? Hard code or Plugin idea .... - dgud - 04-27-2013, 05:29 AM
RE: Instancing ? Hard code or Plugin idea .... - ggaliens - 04-27-2013, 01:56 PM
RE: Instancing ? Hard code or Plugin idea .... - Wegg - 04-28-2013, 04:05 AM
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