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Viewport Y-offset - how to find it?
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04-27-2013, 09:41 AM
(This post was last modified: 04-28-2013 04:19 AM by micheus.)
Post: #1
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Viewport Y-offset - how to find it?
I need to make my own "vertex select" routine for a new plugin. So, I create some functions based on those already existent in Wings. The find_vertex converts the 3D coordinate into 2D (viewport coordinates).
The problem is that I'm always getting the Y coordinated with an offset of 75px. This is exactly the height used by title bar+menu bar+button bar by using only the default Geom window. ![]() I couldn't find the "magic" at Wings3d code. Can someone help me? Code: ... |
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04-28-2013, 04:24 AM
(This post was last modified: 04-28-2013 04:25 AM by micheus.)
Post: #2
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RE: Viewport Y-offset - how to find it?
Well, after lot of tries I found it...
I added the call to global2local function: Code: find_vertex(Vs, X, Y, {_,_,{_,_,W,H}}=Trans) -> |
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03-18-2014, 06:37 PM
Post: #3
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RE: Viewport Y-offset - how to find it?
Viewport Y-offset
Thanks guys.I went surfing the net blue for this information till a friend advised my to try wings3d.com. Will give code it a try a give feedback |
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