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Question: How to select normal for "Project normal"
04-05-2021, 07:36 PM
Post: #1
Question: How to select normal for "Project normal"
In the auto-UV tool, when I select "Project normal" it projects based on the combined normals of all the faces (I think). If I select one of the faces that seems to be ignored. How can I choose a different normal?

Ideally I want to project on the Z access.

The camera projection sort of does this, but it uses perspective, which I don't want.
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04-05-2021, 10:35 PM
Post: #2
RE: Question: How to select normal for "Project normal"
It looks like Camera projection is your answer. You just need to switch from perspective to orthogonal view.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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04-05-2021, 11:01 PM
Post: #3
RE: Question: How to select normal for "Project normal"
That's worked beautifully. Thanks for your help.
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