|
DOF in camera Yafaray
|
|
09-12-2021, 05:39 PM
Post: #5
|
|||
|
|||
|
RE: DOF in camera Yafaray
Here is a little update about DOF with yafaray.
![]()
![]()
![]() The difference of DOF's values are just the estimated distances of the vertices among 3 objects (13.24, 8.4 and 6.15 for the cube, spring and sphere, respectively). As if it is all about the initial distance between camera and object .So either creating a virtual tripod (anything that helps to estimate the distance between vertices) or using save view (this is how Wings3D name "From +Z+X+Y towards +Z+X distance 13.24"). Also if the object is large, using larger F-stop value for larger DOF (deeper is correct term but idk why) will help. Happy Yafaraying! |
|||
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
DOF in camera Yafaray - Theob - 09-07-2021, 04:13 PM
RE: DOF in camera Yafaray - oort - 09-07-2021, 10:56 PM
RE: DOF in camera Yafaray - Theob - 09-08-2021, 04:00 AM
RE: DOF in camera Yafaray - oort - 09-08-2021, 11:30 PM
RE: DOF in camera Yafaray - Theob - 09-12-2021 05:39 PM
RE: DOF in camera Yafaray - micheus - 09-12-2021, 06:06 PM
RE: DOF in camera Yafaray - Theob - 09-13-2021, 01:58 AM
|
User(s) browsing this thread: 1 Guest(s)






