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A way of bevelling the boolean seams...
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05-08-2013, 03:11 AM
(This post was last modified: 05-08-2013 03:20 AM by ggaliens.)
Post: #3
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RE: A way of bevelling the boolean seams...
Hard-core user Dimitri. Very very nice. I like to see what you do with all the tools. Thanks again for sharing.
We need to somehow crank it up a notch. GOOGLE this ... "alex kozhanovs Giger" And set ti images search. So many amazing things. I think if we do it 1 million polys at a time and export in layers to 3DCoat ... we could do a HR Giger like spaceship ... like this guy Alex does with ZBrush. |
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| Messages In This Thread |
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A way of bevelling the boolean seams... - Dimitri - 05-06-2013, 01:11 PM
RE: A way of bevelling the boolean seams... - Stab In The Dark Software - 05-07-2013, 11:31 PM
RE: A way of bevelling the boolean seams... - ggaliens - 05-08-2013 03:11 AM
RE: A way of bevelling the boolean seams... - Dimitri - 05-08-2013, 11:58 AM
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