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Preview of new Primitives menu and dialogs
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11-19-2012, 11:10 AM
Post: #9
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RE: Preview of new Primitives menu and dialogs
<< I would suggest temporarily isolating the new primitive as being the only thing viewable on screen, until it is formally created >>
In the case Optigon implements the "absolute move" (and duplicates) session in the new primitive preview dialog, then i cant agree: for mechanic/arquitect purposes, it would be useful to visualize all the elements in scene. If not, your suggestion would be a way to avoid new primitives being occlused by existant scene geometry. __________________________________ http://www.youtube.com/wings3dchannel http://www.facebook.com/wings3dchannel |
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