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TheBounty Renderer (rewrite for wxWidgets)
09-01-2016, 03:59 PM
Post: #141
RE: TheBounty Renderer (rewrite for wxWidgets)
povmaniac,
Looks Great! Can't wait to try it out.

rubdos,
Welcome to the Wings3D forum. I think most Wings3D users use Windows. Here is a link to a poll to see what OS people are using... OS Poll

oort
09-01-2016, 10:49 PM
Post: #142
RE: TheBounty Renderer (rewrite for wxWidgets)
(08-23-2016 09:54 PM)povmaniac Wrote:  
micheus Wrote:Just to let you know, I'm formally copying the current implementation of wpc_yafaray.erl plugin and creating wpc_thebouty.erl - pull request#190

As soon as dgud accept it, you must prepare your future releases to be compliant with it.

Btw.. Thanks for your work but I don't need the .erl file. I have my own code in my thebounty_wx branch.
The really 'pain' as always, is separate background code from light code and create new elements menu.
Greetings..
oort, just to inform...
as the povmaniac's plugin will be a different one from that one I was "supposedly" uploading to the Wings3D repository, it was decided it will not be included anymore.
TheBounty plugin will be available only when povmaniac make its pull request to the dgud's main repository.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
09-01-2016, 10:53 PM
Post: #143
RE: TheBounty Renderer (rewrite for wxWidgets)
Micheus,
I would recommend releasing the one you created as a first step and then when povmaniac has his version ready release it.

Can you do it that way?

Your version works perfectly as it is.

oort
09-01-2016, 11:47 PM
Post: #144
RE: TheBounty Renderer (rewrite for wxWidgets)
(09-01-2016 10:53 PM)oort Wrote:  I would recommend releasing the one you created as a first step and then when povmaniac has his version ready release it.
No. It was a dgud suggestion I accepted. I closed my pull request. Smile

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
09-01-2016, 11:51 PM (This post was last modified: 09-01-2016 11:52 PM by oort.)
Post: #145
RE: TheBounty Renderer (rewrite for wxWidgets)
Micheus,
OK... Smile I assume that the YafaRay plugin will stay as it is as well. I would hate to see SSS go away before The Bounty plugin is released... Sad

Thanks,
oort
09-02-2016, 06:45 AM (This post was last modified: 09-02-2016 06:46 AM by rubdos.)
Post: #146
RE: TheBounty Renderer (rewrite for wxWidgets)
(09-01-2016 03:59 PM)oort Wrote:  rubdos,
Welcome to the Wings3D forum. I think most Wings3D users use Windows. Here is a link to a poll to see what OS people are using... OS Poll

Hi oort,

Thank you! That's almost 20% of the people that answered (even more than Mac!), so I guess it's worth to make some packages. povmaniac does the Windows building, I definitely cannot use that OS Tongue

Now, if those people would state their distro's, that would be awesome; otherwise I'm just doing the Big Four (Fedora, Ubuntu, Debian, openSUSE) I guess. (E: +Arch)

R
09-16-2016, 07:10 PM
Post: #147
RE: TheBounty Renderer (rewrite for wxWidgets)
Hi.. I are planned release a 'developer' version during this weekend. The code is in 'beta' state, with some incomplete parts, but is functional. The most important reason for this release is, that I need feedback and suggestions from users.

The Universe is an infinite equation
09-16-2016, 09:37 PM
Post: #148
RE: TheBounty Renderer (rewrite for wxWidgets)
povmaniac,
Is this a beta release of the plugin or a beta release of a new version of "The Bounty". Either way, please post a link to the file and I will make time to test it.... Smile

Thanks,
oort
09-17-2016, 06:32 PM
Post: #149
RE: TheBounty Renderer (rewrite for wxWidgets)
Oort, for Wings3D exporter

The Universe is an infinite equation
09-21-2016, 03:14 PM
Post: #150
RE: TheBounty Renderer (rewrite for wxWidgets)
Povmaniac,
I will be watching for the updated plugin. Very excited to test with being able to see the image as it is generated instead of having to wait for the final image... Smile

Thanks,
oort
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