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TheBounty Renderer (rewrite for wxWidgets)
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10-28-2016, 02:11 PM
(This post was last modified: 10-28-2016 02:13 PM by micheus.)
Post: #184
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RE: TheBounty Renderer (rewrite for wxWidgets)
I'm getting a build error related to a variable not being used: OpenGL in ui_material.erl:20
Quote:erlc -Werror -pa ../../ebin -pa ../../intl_tools -I ../../intl_tools -I ../../src -I ../../e3d +debug_info -o../../plugins/import_export wpc_thebounty.erlby commenting that line I could build the plugin and then I got a runt-time error related to the advise I did in post #163: Quote:> f:/PROGRA~1/THEBOU~1/THEBOU~2.EXE -pp F:\Program Files\thebounty/plugins -f png wpc_thebounty-3860-6FERFO.xml c:/TEMP/wx-POV-Rayin wpc_thebounty.erl:446 PluginsPath = "-pp "++format(Renderer)++"/plugins", must be replaced by PluginsPath = "-pp "++wings_job:quote(format(Renderer)++"/plugins"), That is strange you didn't get that build error, since warnings are set to raise a error during the build process. ![]() I think that it's convenient you add (to readme.txt) an observation about the need for run make clean every time we need to rebuild the plugin since any change made to a file into TheBounty subfolder will not be processed. That only happens if we change something in wpc_thebounty.erl. (that is very annoying) Also, I believe you must include you into the AUTHORS.txt file.
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