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Pacific rim
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11-26-2013, 01:23 AM
Post: #4
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RE: Pacific rim
(11-25-2013 09:37 PM)Dimitri Wrote: The modelling is quite good... the texturing is in need of some more work, however. So as it is makes the creature look very flat... its body parts are difficultly discernible. A less dark colored texture, some carefully put bump maps and some variations on texture's colors may help. A better staging too is important... better lighting of the scene would enhance the feel of depth in the scene's space, for example. Hello Dimitri Textured model took me 3 hours + render. So it was enough to quickly. I made this new texture: in the normal map I am a beginner because look worse mutawore 2b mutawore 2a InExPro studio Lord of Galaxies Lord of Galaxies donation thanks |
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| Messages In This Thread |
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Pacific rim - olve11 - 11-25-2013, 12:16 AM
RE: Pacific rim - Dimitri - 11-25-2013, 09:37 PM
RE: Pacific rim - micheus - 11-25-2013, 09:46 PM
RE: Pacific rim - olve11 - 11-26-2013 01:23 AM
RE: Pacific rim - fredanna64 - 11-26-2013, 05:51 PM
RE: Pacific rim - Dimitri - 11-26-2013, 11:00 PM
RE: Pacific rim - olve11 - 11-27-2013, 09:52 AM
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